/*
* rules.c
*
* Created on: 22.05.2015
* Author: dode@luniks.net
*/
#include <avr/pgmspace.h>
#include "alert.h"
#include "integers.h"
#include "interrupts.h"
#include "rules.h"
#include "messages.h"
#define BEEPS 30
#define LENGTH 20
#define TONE 31
#define DIR_NONE 0
#define DIR_BURN_UP 1
#define DIR_BURN_DOWN -1
uint8_t age = 0;
int8_t dir = 0;
static Measurement rulesMeasMax = {0, 0, 2000, 0};
static Measurement rulesMeasPrev = {0, 0, 2000, 0};
/**
* Reminds to set the air gate to 50% when the fire is still building up
* and the temperature has reached 500°C.
*/
static void airgate50(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! *fired && dir == DIR_BURN_UP && meas.tempI >= 500) {
alert_P(BEEPS, LENGTH, TONE, PSTR(MSG_AIRGATE_50_0), PSTR(""), false);
*fired = true;
}
}
/**
* Reminds to set the air gate to 25% when the fire is burning down and the
* temperature went below 800°C.
*/
static void airgate25(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! *fired && dir == DIR_BURN_DOWN && meas.tempI < 800) {
alert_P(BEEPS, LENGTH, TONE, PSTR(MSG_AIRGATE_25_0), PSTR(""), false);
*fired = true;
}
}
/**
* Reminds to close the air gate when the fire is burning down and the
* temperature went below 400°C (no more flames).
*/
static void airgateClose(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! *fired && dir == DIR_BURN_DOWN && meas.tempI < 400) {
setHeatingOn(false);
alert_P(BEEPS, LENGTH, TONE,
PSTR(MSG_AIRGATE_CLOSE_0), PSTR(""), false);
*fired = true;
}
}
/**
* Notifies that the combustion is too rich and to open the air gate
* if possible.
*/
static void tooRich(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! *fired && meas.tempI >= 100 && meas.lambda < 1200 &&
getHeatingState() == HEATING_READY) {
alert_P(BEEPS, LENGTH, TONE,
PSTR(MSG_TOO_RICH_0), PSTR(MSG_TOO_RICH_1), false);
*fired = true;
}
if (meas.lambda >= 1300) {
*fired = false;
}
}
/**
* Notifies that the fire might have gone out at the beginning of building up.
*/
static void fireOut(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! *fired && dir == DIR_BURN_UP && meas.tempI < 100 &&
rulesMeasMax.tempI - meas.tempI > 25) {
alert_P(BEEPS, LENGTH, TONE, PSTR(MSG_FIRE_OUT_0), PSTR(""), false);
*fired = true;
}
if (meas.tempI >= 125) {
*fired = false;
}
}
/**
* Notifies that the heating is ready and sets the corresponding state.
*/
static void heatingReady(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! isHeatingOn() || getHeatingState() == HEATING_READY) {
return;
}
if (meas.current <= HEATING_READY_MA && meas.current > HEATING_DISCONN_MA) {
setHeatingState(HEATING_READY);
alert_P(3, 10, TONE, PSTR(MSG_HEATING_READY_0),
PSTR(MSG_HEATING_READY_1), false);
}
}
/**
* Notifies that the heating or its connection is faulty and sets the
* corresponding state.
*/
static void heatingFault(bool* const fired, int8_t const dir,
Measurement const meas) {
if (! isHeatingOn() || getHeatingState() == HEATING_FAULT) {
return;
}
if (meas.current > HEATING_SHORT_MA || meas.current < HEATING_DISCONN_MA ||
(getTime() > 120 && meas.current > HEATING_READY_MA)) {
// short circuit or disconnected or did not warm up within 2 minutes
setHeatingOn(false);
setHeatingState(HEATING_FAULT);
alert_P(BEEPS, LENGTH, TONE, PSTR(MSG_HEATING_FAULT_0),
PSTR(MSG_HEATING_FAULT_1), true);
}
}
/**
* Switches the heating off if it is still on after 3 hours and there does
* not seem to be a fire.
*/
static void heatingTimeout(bool* const fired, int8_t const dir,
Measurement const meas) {
if (isHeatingOn() && getTime() > 10800 && meas.tempI < 400) {
setHeatingOn(false);
}
}
// TODO what if fired up again without reset?
// TODO what if reset during burndown?
/**
* Rules applied to every nth averaged measurement
*/
Rule rules[] = {
{false, airgate50},
{false, airgate25},
{false, airgateClose},
{false, tooRich},
{false, fireOut}
};
/**
* Heater rules applied to each not averaged measured heater current value
*/
Rule heaterRules[] = {
{false, heatingReady},
{false, heatingFault},
{false, heatingTimeout}
};
// called about every second
void reason(Measurement const meas) {
// rules applied to every 10th measurement
if (age % 10 == 0) {
size_t rulesSize = sizeof(rules) / sizeof(rules[0]);
for (size_t i = 0; i < rulesSize; i++) {
rules[i].cond(&(rules[i].fired), dir, meas);
}
}
// rules applied to each measurement
size_t heaterRulesSize = sizeof(heaterRules) / sizeof(heaterRules[0]);
for (size_t i = 0; i < heaterRulesSize; i++) {
heaterRules[i].cond(&(heaterRules[i].fired), dir, meas);
}
age++;
// try to figure out if the fire is building up or burning down by
// comparing current measurements with ones that are 3 minutes old.
if (age >= 179) {
dir = DIR_NONE;
if ((meas.tempI - rulesMeasPrev.tempI) >= 10 &&
rulesMeasMax.tempI < 800 && meas.lambda >= 2000) {
dir = DIR_BURN_UP;
} else if ((rulesMeasPrev.tempI - meas.tempI) >= 1 &&
rulesMeasMax.tempI > 800 && meas.lambda >= 2000) {
dir = DIR_BURN_DOWN;
}
rulesMeasPrev = meas;
age = 0;
}
rulesMeasMax.tempI = MAX(rulesMeasMax.tempI, meas.tempI);
}
void resetRules(void) {
rulesMeasPrev.tempI = 0;
rulesMeasPrev.tempO = 0;
rulesMeasPrev.lambda = 2000;
rulesMeasPrev.current = 0;
rulesMeasMax.tempI = 0;
age = 0;
dir = DIR_NONE;
size_t rulesSize = sizeof(rules) / sizeof(rules[0]);
for (size_t i = 0; i < rulesSize; i++) {
rules[i].fired = false;
}
size_t heaterRulesSize = sizeof(heaterRules) / sizeof(heaterRules[0]);
for (size_t i = 0; i < heaterRulesSize; i++) {
heaterRules[i].fired = false;
}
}